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Bolting And Molting With Golang

An Anarchist Coding Cook Book

3 min readMay 17, 2025
Chapter 1: Hello, World! Now What?
"Starting Strong: Hello, World! and Other Lies"
Content: Basics of Golang, setting up your environment, and writing your first "Hello, World!" program. Spoiler: It's all downhill from here.
Chapter 2: Variables and Data Types: It's Complicated
"Commitment Issues: Variables and Data Types"
Content: Exploring the different data types and variable declarations in Golang. Why can't they all just get along?
Chapter 3: Control Structures: Because You’re Not In Control
"Control Freak: Ifs, Loops, and Other Delusions"
Content: Mastering if-else statements, loops, and switch cases. Spoiler: You’re still not in control.
Chapter 4: Functions: The Buck Stops Here
"Function Fiascos: Where All Your Problems Go to Die"
Content: Defining and calling functions, passing parameters, and returning values. Trust us, it's harder than it looks.
Chapter 5: Error Handling: Embrace the Chaos
"Oops! Embracing the Inevitable Errors"
Content: Handling errors gracefully in Golang. Or just making peace with perpetual failure.
Chapter 6: Packages and Modules: The Art of Delegation
"Passing the Buck: Packages, Modules, and Blaming Others"
Content: Organizing code with packages and modules, importing libraries, and pretending you wrote all of it.
Chapter 7: Concurrency: Multitasking or Just Tasking?
"The Concurrency Conundrum: Multitasking for Masochists"
Content: Implementing concurrency in Golang with goroutines with async/await. Spoiler: It's a nightmare.
Chapter 8: Memory Management: The Silent "Parkinson's"
"Memory Lane: Where Leaks and Overflows Happen"
Content: Understanding memory allocation, pointers, and garbage collection. It's more dangerous than you think.
Chapter 9: Data Structures: Organize the Chaos
"Order in the Court: Data Structures and Organized Confusion"
Content: Utilizing arrays, slices, maps, and structs in Golang. Trying to impose order on chaos.
Chapter 10: File I/O: Reading and Writing Your Way to Freedom
"File I/O Follies: Reading, Writing, and Weeping"
Content: Performing file input and output operations. Because sometimes, you just need a good cry.
Chapter 11: Networking: Connecting with the World (or Not)
"Net Loss: Networking and the Art of Disconnection"
Content: Building networked applications, handling HTTP requests, and trying to stay connected.
Chapter 12: Testing and Debugging: The Hunt for Red Herrings
"Bug Hunts and Wild Goose Chases: Testing and Debugging"
Content: Writing tests, debugging code, and chasing down elusive bugs. Spoiler: You’ll never catch them all.
Chapter 13: Advanced Topics: Proceed At Your Own Risk
"Advanced Agony: Embracing Complexity and Pain"
Content: Diving into advanced topics like metaprogramming, unsafe code, and optimizing performance. Why? Because you hate yourself.
Chapter 14: Deploying Your Code: End of the Line
"Deployment Disasters: Spray and Pray Shipping It"
Content: Deploying applications, handling deployment issues, and hoping for the best. Spoiler: It’s never over.
Chapter 15: The Aftermath: Reflections of a Surviving Coder
"War Stories: Reflecting on the Coding Battlefields"
Content: Lessons learned, war stories, and what to do after surviving this anarchist coding journey.
By Gregory Tomasyk, Vijayendra Bhamidipati Venkata Siva and Mikail Eliyah

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